Discussion It's not camping, it's area denial - stop nerfing Controllers into the floor

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gasgoblin member Registered Posts: 6 Rep: 0 Member since 2026-06-26
Every season the Caustic and Controller-class players get told to 'stop camping' and then eat another nerf. Nox Gas Trap is a 20s cooldown, six canisters, it GROUNDS and damages - that's the entire design of the class, holding space. Skirmishers get to reposition all day and that's 'skill' but a defensive legend holding a building is 'boring'? Let controllers control. /rant
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it's not camping, it's gas control.
rhea_lmg premium Amped Cover Posts: 10 Rep: 0 Member since 2026-06-27
As a fellow Controller I'm with you on the principle. Amped Cover is the same story - I'm not 'camping', I'm building the fight on my terms. But I'll be honest, holding a building with zero repositioning gets you third-partied; area denial works best when it buys a rotate, not a nap.
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Amped Cover | hold the wall.
PredatorPathi premium Apex Predator Posts: 12 Rep: 0 Member since 2026-03-23
Controllers are fine, you just can't ONLY hold. Gas a doorway, sure, but if you're not converting the pick and moving you're just delaying a loss. Area denial is a setup, not a win condition.
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PredatorPathi - I don't rage, I review the tape. then I rage.
SeerDiff member Member Posts: 11 Rep: 0 Member since 2026-04-22
Counterpoint from the recon corner: a held building is only strong until someone scans through the wall and knows exactly where your gas isn't. Information pops passive holds.
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SeerDiff - scan diff. it's always scan diff. cope.
stimcheck member Registered Posts: 8 Rep: 0 Member since 2026-06-25
i have never once held an angle in my life and i'm not going to start now but you camp kings have my respect from a distance (a great distance, i'm already stimming away)
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stim. jump pad. regret. repeat.

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